Revoice Pro 5.1 Manual Publication

Applying a Process


Applying a Process in Revoice Pro

If you have used the Capture only Mode, as done in the previous topic, you can continue with the following instructions to apply a process within Revoice


In this example we are going to use a Match (see Match Process for more details) to align the Dub signal (Double Vocal DUB) to the Guide signal (Lead Vocal GUIDE).


First, in Revoice Pro select the Guide signal in the first audio track. To do so, click in the waveform area of the Lead Vocal GUIDE track. The audio waveform will turn light grey to indicate it is selected.




Next, right click in the Process Control track and select Match Timing / Pitch / Level. This will open the New Process Window.




Below we can see the New Process window that opens upon selecting Match Timing / Pitch / Level.




Revoice has made a few automatic choices for us, and for standard use these defaults will typically work well.

  • Our Initial Input Start & End is set to Selected Audio, meaning that his process will apply to all audio within the selected region.
  • Revoice has also selected Lead Vocal GUIDE as our Guide track, and Double Vocal DUB as our Dub track. We can use the 'Add >>' and '<< Remove' buttons to change this if needed.
  • Our output is set to Automatic. With this setting, Revoice will create a new track for our output aligned audio.


Click the 'New Process' button or press the N key to add the Match...




..., which generates the following output on track Double Vocal DUB [OUT].To audition the quality of the aligned output in Revoice Pro, press the key E and press the space bar.


The ARA interface will automatically map the output of the Match process for the Dub signals back to the corresponding audio items in Cubase.


In Cubase you can listen to the quality of alignment by listening to the Lead Vocal GUIDE and Double Vocal DUB tracks together.


If  you need to create a permanent version of the aligned signals, use Cubase's 'Bounce Selection' option by selecting the audio region and selecting 'Bounce Selection' in the Audio menu.




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