Audio setup, monitoring and playback
Audio from Revoice Pro can be monitored in various different ways, depending on whether you want to use the audio outputs connected to your computer or those used by your DAW.
Audio rendering concerns when and how processed audio from Revoice Pro is created and stored in tracks.
Playback controls determine how and when audio is played back from Revoice Pro.
Track mute and solo determines which tracks will be heard when auditioning from Revoice Pro.
Audio layers allow up to four audio regions to be placed in a stack on any track, with only the top one being heard.
Playback ranges determine time regions for auditioning, process creation and export.
Topics in this section:
Rendering and background processing