User Guide Index

Advanced Features

 

This section covers several items not required for normal use.

Marker Tracks - for adding text along the timeline

Locations of Auxiliary Files - used in Revoice Pro operations

Audio Layers - for creating "drop-ins" and complex audio structures in a single track

 

Marker Tracks

A "Marker Track" is a track below an Audio Track in Revoice Pro that can be loaded with user-defined moveable blocks of text. Each track can have any number of these Marker Tracks added.

Uses for these include putting down words describing the sections of a musical composition (e.g. Verse 1, Chorus 2, etc.), the words of a song in time with the audio, or the script of the dialogue for an ADR track in time with the actors corresponding words.

Adding a Marker Track

Adding Markers - Menu

By RIGHT CLICKing an area in the Track Control panel, the above menu will appear, and if Add Markers is selected, the additional small track seen below will appear.

Add Markers Menu

By RIGHT CLICKing in this area, the following menu will appear.

Add Marker Word menu

If New Word is selected, an area will be reserved at the location of the Playhead and the user can type directly into that track.

Add New Word

The next step is usually to bring up the same menu and select Auto Split, which will break each word into it's own moveable block as shown below.

Words in blocks

The selected block is shown in yellow and the edges of words can be dragged either direction to make the start and/or stop coincide with the related audio, as shown below.

Word Drag

Similarly, if the cursor is a double headed arrow, then the boundary between two words can be adjusted by dragging.

Drag word boundary

In addition, groups of words can be made with a SHIFT selection, as shown below.

Additional operations in the menu can merge groups of words, Delete them, and copy and Paste into empty areas of sufficient length.

Adding markers

The purpose of these operations is to adjust the starts and/or ends of the words and blocks of words to provide visual cues as to the content of the audio throughout the track.

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Locations of Files

We describe here where the files used by Revoice Pro are located, first for Mac OS and then Windows.

Mac OS

All Revoice Pro files can be deleted if start-up problems occur that seem file related.

File Path Description Conventions

~ at the start of a path indicates the user home directory.

/ indicates the root directory

The Library folder is hidden on OS X 10.7 and later. An easy way to make the folder visible in the Finder is to select the Help -> Search menu and enter Library and follow the instructions.

Preference Files

Sessions Recent File List

~/Library/Preferences/com.synchroarts.Revoice-Pro.LSSharedFileList.plist

User Preferences

Contains preference settings including interface colours and operation warnings.

~/Library/Preferences/com.synchroarts.Revoice-Pro.plist

User Presets

Session templates

Shared Presets

 

APT Presets Location

/Library/Application Support/SynchroArts/RevoicePro/APT

Doubler Presets Location

/Library/Application Support/SynchroArts/RevoicePro/Doubler

Windows OS

Default Presets and Templates

If the user pastes the following path into Windows Explorer

%APPDATA%\SynchroArts\RevoicePro\Presets

the file system will show the folders with names in bold below:

APT - contains default and user APT presets

Doubler - contains default and user Doubler presets

Session Template - contains default and Session Template file.

The file "Default.RPPreset" is the Default template for new sessions.
You can delete this file to restore the "Factory Default" parameters for new sessions.

Deleting the files in each of those folders will restore that template to the "Factory Setting"

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Audio Layers

The purpose of providing an optional set of Audio Layers in each track is to allow the construction of assembled pieces of audio that can have their playback relationships changed easily.

There are four available Layers provided in each track - and they contribute to the main track according to the following simple rule. Any audio in a higher layers that is "visible" from the top of the stack is audio that will add to the composite track and will be heard. No audio beneath audio in another layer will add to the output..

One simple two-layer example is that a small section of audio in a layer on top of a longer section in a layer beneath the top layer, would act like a "moveable drop-in" and "cover up" whatever audio was below it. This would allowing a word or phrase to be replaced by the drop in, but not destructively.